Course Schedule - Spring Semester 2016

     

Meeting location information can now be found on student schedules in ESTHER (for students) or on the Course Roster in ESTHER (for faculty and instructors).
Additional information available here.

COMP 460 001 (CRN: 20908)

ADV COMPUTER GRAPHICS

Long Title: ADVANCED COMPUTER GAME CREATION
Department: Computer Science
Instructor: Warren, Joe D.
Meetings:
2:00PM - 3:50PM M (11-JAN-2016 - 22-APR-2016) 
2:00PM - 2:50PM WF (11-JAN-2016 - 22-APR-2016) 
Part of Term: Full Term
Grade Mode: Standard Letter
Course Type: Lecture/Laboratory
Language of Instruction: Taught in English
Method of Instruction: Face to Face
Credit Hours: 4
Course Syllabus:
 
Section Max Enrollment: 0 (permission required) Instructor Permission Required
Section Enrolled: 6
Total Cross-list Max Enrollment: 0
Total Cross-list Enrolled: 6
Enrollment data as of: 20-JUN-2024 8:06AM
 
Additional Fees: None
 
Final Exam: Scheduled Final Exam-OTR Room
Final Exam Time:
30-APR-2016  
2:00PM - 5:00PM S
 
Description: This project-based class involves teams of 2-4 CS and Visual Arts students designing and building computer games suitable for Xbox Live Arcade using C# and XNA. For CS students, Comp 160 or Comp 360 is recommended as a prerequisite. For Visual Arts students, previous experience in drawing using Photoshop is suggested. Cross-list: ARTS 460. Repeatable for Credit.