COMP 410 - SOFTWARE ENGINEER METHODOLOGY
Long Title: SOFTWARE ENGINEERING METHODOLOGY
Department: Computer Science
Grade Mode: Standard Letter
Language of Instruction: Taught in English
Course Type: Lecture
Credit Hours: 4
Restrictions: Must be enrolled in one of the following Level(s):
Undergraduate Professional
Visiting Undergraduate
Undergraduate
Prerequisite(s): COMP 310 OR COMP 318
Description: COMP 410 is a pure discovery-based learning course designed to give students real-life, hands-on training in a wide variety of software engineering issues that arise in creating large-scale, state-of-the-art software systems. The class forms a small software development "company" that works to deliver a product to a customer. The topics encountered include and are not limited to, dealing with new technologies (e.g. C#, .NET, distributed computing), advanced object-oriented programming and design, interacting with customers, problem specification and tasking, individual and group communications, human resource management, group leadership, testing, integration and documentation. Traditional development cycle methodologies will be compared to recent, "agile" techniques. Graduate/Undergraduate Equivalency: COMP 539. Mutually Exclusive: Cannot register for COMP 410 if student has credit for COMP 539.