COMP 162 - INTRO TO GAME CONTENT CREATION
Long Title: INTRODUCTION TO GAME CONTENT CREATION
Department: Computer Science
Grade Mode: Standard Letter
Course Type: Lecture/Laboratory
Credit Hours: 3
Must be enrolled in one of the following Level(s):
Description: Explore how modern game content is created, and how it interacts with the underlying technology. Beginning with an explanation of how games are developed and what role content plays in the process, the class will learn to use 3D Studio Max, Photoshop, and game-native scripting as they create working content for an established game project.