Course Schedule - Spring Semester 2020

     

COMP 460 001 (CRN: 23857)

ADV COMPUTER GRAPHICS

Long Title: ADVANCED COMPUTER GAME CREATION
Department: Computer Science
Instructor: Warren, Joe D.
Meetings:
2:00PM - 4:00PM M DCH Sym II Lab (13-JAN-2020 - 24-APR-2020) 
2:00PM - 3:00PM WF DCH Sym II Lab (13-JAN-2020 - 24-APR-2020) 
Session: Full Term
Grade Mode: Standard Letter
Course Type: Lecture/Laboratory
Language of Instruction: Taught in English
Method of Instruction: Face to Face
Credit Hours: 4
Course Syllabus:
Course Materials: Rice Campus Store
 
Restrictions:
Must be enrolled in one of the following Level(s):
Undergraduate Professional
Visiting Undergraduate
Undergraduate
Section Max Enrollment: 0 (permission required) Instructor Permission Required
Section Enrolled: 20
Total Cross-list Max Enrollment: 0
Total Cross-list Enrolled: 21
Enrollment data as of: 15-JUN-2021 5:14AM
 
Additional Fees: None
 
Final Exam: Scheduled Final Exam-OTR Room
Final Exam Time:
5-MAY-2020  
7:00PM - 10:00PM T TBA TBA
 
Description: This project-based class involves teams of 2-4 CS and Visual Arts students designing and building computer games suitable for Xbox Live Arcade using C# and XNA. For CS students, Comp 160 or Comp 360 is recommended as a prerequisite. For Visual Arts students, previous experience in drawing using Photoshop is suggested. Cross-list: ARTS 460. Repeatable for Credit.