Course Schedule - Fall Semester 2016

     

Meeting location information can now be found on student schedules in ESTHER (for students) or on the Course Roster in ESTHER (for faculty and instructors).
Additional information available here.

COMP 160 001 (CRN: 10627)

INTRO TO GAME PROG IN PYTHON

Long Title: INTRODUCTION TO GAME PROGRAMMING IN PYTHON
Department: Computer Science
Instructor: Warren, Joe D.
Meetings:
1:00PM - 2:15PM TR (22-AUG-2016 - 2-DEC-2016) 
4:30PM - 5:59PM M (22-AUG-2016 - 2-DEC-2016) 
Part of Term: Full Term
Grade Mode: Standard Letter
Course Type: Lecture/Laboratory
Language of Instruction: Taught in English
Distribution Group: Distribution Group III
Method of Instruction: Face to Face
Credit Hours: 4
Course Syllabus:
Course Materials: Rice Campus Store
 
Restrictions:
May not be enrolled in one of the following Level(s):
Graduate
May not be enrolled in one of the following Class(es):
Senior
Junior
Must have matriculated during one of the following Academic Year(s):
Fall 2016 - Spring 2017
Section Max Enrollment: 35
Section Enrolled: 5
Enrollment data as of: 19-APR-2024 3:13AM
 
Additional Fees: None
 
Final Exam: Scheduled Final Exam-OTR Room
Final Exam Time:
12-DEC-2016  
9:00AM - 12:00PM M
 
Description: This class covers the basics of Python Programming with a focus on building simple games in a web-based environment. The class includes an introduction to event-driven programming and trains the students in the specifics of a Python GUI system designed to support creating to support creating applications that run in a web browser. This course is limited to first-year students only. Continuing Students may register with an approved Special Registration Form. Recommended Prerequisite(s): Java Experience.